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model_price.go
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model_price.go
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/*
Streaming Availability API
Streaming Availability API allows getting streaming availability information of movies and series; and querying the list of available shows on streaming services such as Netflix, Disney+, Apple TV, Max and Hulu across 60 countries!
API version: 4.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package streaming
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the Price type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Price{}
// Price Price of the renting or buying the item. A movie and an episode that is available to buy or rent will always have a price. A series or a season that is available to buy or rent may have a price or not. If the price is available, that means the entire series or the season can be bought or rented as a whole for the given price. If the price is null, that means sub-items of the series or the season are available to buy or rent, but it is not possible to buy or rent the entire series or the season as a whole at once. In this case, the price of the sub-items can be found in the episodes or seasons array.
type Price struct {
// Numerical amount of the price.
Amount string `json:"amount"`
// [ISO 4217](https://en.wikipedia.org/wiki/ISO_4217) alphabetic code of the currency.
Currency string `json:"currency"`
// Formatted price, including both the amount and the currency.
Formatted string `json:"formatted"`
}
type _Price Price
// NewPrice instantiates a new Price object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPrice(amount string, currency string, formatted string) *Price {
this := Price{}
this.Amount = amount
this.Currency = currency
this.Formatted = formatted
return &this
}
// NewPriceWithDefaults instantiates a new Price object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPriceWithDefaults() *Price {
this := Price{}
return &this
}
// GetAmount returns the Amount field value
func (o *Price) GetAmount() string {
if o == nil {
var ret string
return ret
}
return o.Amount
}
// GetAmountOk returns a tuple with the Amount field value
// and a boolean to check if the value has been set.
func (o *Price) GetAmountOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Amount, true
}
// SetAmount sets field value
func (o *Price) SetAmount(v string) {
o.Amount = v
}
// GetCurrency returns the Currency field value
func (o *Price) GetCurrency() string {
if o == nil {
var ret string
return ret
}
return o.Currency
}
// GetCurrencyOk returns a tuple with the Currency field value
// and a boolean to check if the value has been set.
func (o *Price) GetCurrencyOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Currency, true
}
// SetCurrency sets field value
func (o *Price) SetCurrency(v string) {
o.Currency = v
}
// GetFormatted returns the Formatted field value
func (o *Price) GetFormatted() string {
if o == nil {
var ret string
return ret
}
return o.Formatted
}
// GetFormattedOk returns a tuple with the Formatted field value
// and a boolean to check if the value has been set.
func (o *Price) GetFormattedOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Formatted, true
}
// SetFormatted sets field value
func (o *Price) SetFormatted(v string) {
o.Formatted = v
}
func (o Price) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Price) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["amount"] = o.Amount
toSerialize["currency"] = o.Currency
toSerialize["formatted"] = o.Formatted
return toSerialize, nil
}
func (o *Price) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"amount",
"currency",
"formatted",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varPrice := _Price{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varPrice)
if err != nil {
return err
}
*o = Price(varPrice)
return err
}
type NullablePrice struct {
value *Price
isSet bool
}
func (v NullablePrice) Get() *Price {
return v.value
}
func (v *NullablePrice) Set(val *Price) {
v.value = val
v.isSet = true
}
func (v NullablePrice) IsSet() bool {
return v.isSet
}
func (v *NullablePrice) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePrice(val *Price) *NullablePrice {
return &NullablePrice{value: val, isSet: true}
}
func (v NullablePrice) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePrice) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}