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I'm learning planck and I'm using the AIJS Editor and whenever I run the testbed, it offsets boxes by about (-0.3, 0.3).
The dot and the body are both at (0, 0) but you can see that the box is offset a tiny bit.
I went over to the piqnt.com editor and it works as expected but in the other editors I've tried boxes are offset.
Is there any way to fix this issue more permanently than offsetting the position?
[Update]: So apparently this also applies to polygons.
The text was updated successfully, but these errors were encountered:
armput
changed the title
(Testbed) Body position offset when not using piqnt editor
(Testbed) Box position offset when not using piqnt editor
Nov 12, 2024
I'm learning planck and I'm using the AIJS Editor and whenever I run the testbed, it offsets boxes by about (-0.3, 0.3).
The dot and the body are both at (0, 0) but you can see that the
box
is offset a tiny bit.Here's the code:
I went over to the piqnt.com editor and it works as expected but in the other editors I've tried boxes are offset.
Is there any way to fix this issue more permanently than offsetting the position?
[Update]: So apparently this also applies to polygons.
The text was updated successfully, but these errors were encountered: