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reusable_node.h
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reusable_node.h
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#include "subtree.h" // modified by Poolside fork
typedef struct {
Subtree tree;
uint32_t child_index;
uint32_t byte_offset;
} StackEntry;
typedef struct {
Array(StackEntry) stack;
Subtree last_external_token;
} ReusableNode;
static inline ReusableNode reusable_node_new(void) {
return (ReusableNode) {array_new(), NULL_SUBTREE};
}
static inline void reusable_node_clear(ReusableNode *self) {
array_clear(&self->stack);
self->last_external_token = NULL_SUBTREE;
}
static inline Subtree reusable_node_tree(ReusableNode *self) {
return self->stack.size > 0
? self->stack.contents[self->stack.size - 1].tree
: NULL_SUBTREE;
}
static inline uint32_t reusable_node_byte_offset(ReusableNode *self) {
return self->stack.size > 0
? self->stack.contents[self->stack.size - 1].byte_offset
: UINT32_MAX;
}
static inline void reusable_node_delete(ReusableNode *self) {
array_delete(&self->stack);
}
static inline void reusable_node_advance(ReusableNode *self) {
StackEntry last_entry = *array_back(&self->stack);
uint32_t byte_offset = last_entry.byte_offset + ts_subtree_total_bytes(last_entry.tree);
if (ts_subtree_has_external_tokens(last_entry.tree)) {
self->last_external_token = ts_subtree_last_external_token(last_entry.tree);
}
Subtree tree;
uint32_t next_index;
do {
StackEntry popped_entry = array_pop(&self->stack);
next_index = popped_entry.child_index + 1;
if (self->stack.size == 0) return;
tree = array_back(&self->stack)->tree;
} while (ts_subtree_child_count(tree) <= next_index);
array_push(&self->stack, ((StackEntry) {
.tree = ts_subtree_children(tree)[next_index],
.child_index = next_index,
.byte_offset = byte_offset,
}));
}
static inline bool reusable_node_descend(ReusableNode *self) {
StackEntry last_entry = *array_back(&self->stack);
if (ts_subtree_child_count(last_entry.tree) > 0) {
array_push(&self->stack, ((StackEntry) {
.tree = ts_subtree_children(last_entry.tree)[0],
.child_index = 0,
.byte_offset = last_entry.byte_offset,
}));
return true;
} else {
return false;
}
}
static inline void reusable_node_advance_past_leaf(ReusableNode *self) {
while (reusable_node_descend(self)) {}
reusable_node_advance(self);
}
static inline void reusable_node_reset(ReusableNode *self, Subtree tree) {
reusable_node_clear(self);
array_push(&self->stack, ((StackEntry) {
.tree = tree,
.child_index = 0,
.byte_offset = 0,
}));
// Never reuse the root node, because it has a non-standard internal structure
// due to transformations that are applied when it is accepted: adding the EOF
// child and any extra children.
if (!reusable_node_descend(self)) {
reusable_node_clear(self);
}
}