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levelendstate.cpp
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levelendstate.cpp
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/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#include "levelendstate.h"
#include "statemanager.h"
#include "global.h"
LevelEndState::LevelEndState(StateManager* sm) : MenuState(sm)
{
_lvlCompleteLabel = new TextLabel(640, 64, "Level Complete!", 1, 1, 1);
_OKButton = new TextButton(320, 320, (strlen("OK") + 2) * 16, 32, "OK");
_buttons.push_back(_OKButton);
_labels.push_back(_lvlCompleteLabel);
}
LevelEndState::~LevelEndState()
{
LOGF((stdout, "running Level End destructor!\n"));
}
void LevelEndState::resetPositions(int w, int h)
{
_lvlCompleteLabel->setPosition(w * 0.4f, h * 0.1f);
_OKButton->setPosition(w * 0.48f, h * 0.5f);
}
void LevelEndState::update(unsigned int dT)
{
MenuState::update(dT);
}
void LevelEndState::handleButton(Button* button)
{
if (button == _OKButton)
{
Locator::getAudio()->stopMusic();
_manager->switchToState(LOADMAP_SCREEN);
_manager->destroyScene();
}
}