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Cargo.toml
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Cargo.toml
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[workspace]
members = ["plugins/*"]
resolver = "2"
[workspace.dependencies]
# plugins
amplifier = { path = "plugins/amplifier" }
camera = { path = "plugins/camera" }
entropy = { path = "plugins/entropy" }
game = { path = "plugins/game" }
game_loop = { path = "plugins/game-loop" }
health = { path = "plugins/health" }
hq = { path = "plugins/hq" }
lasers = { path = "plugins/lasers" }
laser_tower = { path = "plugins/laser-tower" }
laser_visuals = { path = "plugins/laser-visuals" }
map_generator = { path = "plugins/map_generator" }
merchandise = { path = "plugins/merchandise" }
mountain = { path = "plugins/mountain" }
popups = { path = "plugins/popups" }
reflector = { path = "plugins/reflector" }
refractor = { path = "plugins/refractor" }
rotater = { path = "plugins/rotater" }
resource_deposit = { path = "plugins/resource_deposit" }
shop = { path = "plugins/shop" }
tilemap = { path = "plugins/tilemap" }
tiles = { path = "plugins/tiles" }
y_reflector = { path = "plugins/y_reflector" }
# bevy
bevy = { version = "0.14", default-features = false }
bevy_anyhow_alert = "0.3"
bevy_gizmos = "0.14"
bevy_prng = { version = "0.7", features = ["wyrand"] }
bevy_rand = { version = "0.7", features = ["wyrand"] }
bevy_rts_camera = { git = "https://github.com/snendev/bevy_rts_camera_2d" }
hexx = { git = "https://github.com/ManevilleF/hexx", features = [
"bevy_reflect",
], rev = "35bd74e703925d19160674f7cfe437ce70adec06" }
sickle_ui = { git = "https://github.com/UmbraLuminosa/sickle_ui", rev = "2f2fae9" }
# stdx
anyhow = "1.0"
itertools = "0.13"
rand = "0.8"
rand_core = { version = "0.6" }
thiserror = "1.0"
[package]
name = "pewpewboom"
version = "0.1.0"
edition = "2021"
[dependencies]
# plugins
amplifier = { workspace = true }
camera = { workspace = true }
entropy = { workspace = true }
game_loop = { workspace = true }
health = { workspace = true }
hq = { workspace = true }
laser_tower = { workspace = true }
laser_visuals = { workspace = true }
map_generator = { workspace = true }
merchandise = { workspace = true }
mountain = { workspace = true }
popups = { workspace = true }
reflector = { workspace = true }
refractor = { workspace = true }
resource_deposit = { workspace = true }
rotater = { workspace = true }
shop = { workspace = true }
tilemap = { workspace = true }
tiles = { workspace = true }
y_reflector = { workspace = true }
# bevy
bevy = { workspace = true, features = ["bevy_winit"] }
# stdx