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We need at least 3 items for each group (offensive, defensive, control and consumables)
Each item needs an icon, price, and effects applyed as modifiers (check ./skills/modifiers.gd)
We need at least 3 items for each group (offensive, defensive, control and consumables)
Each item needs an icon, price, and effects applyed as modifiers (check ./skills/modifiers.gd)
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