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minimBeatExample.pde
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/*
Copyright ©2015 Luca Steccanella
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import ddf.minim.*;
import ddf.minim.analysis.*;
Minim minim;
AudioPlayer song;
BeatDetect beat;
float eRadius;
void setup()
{
size(200, 200, P3D);
minim = new Minim(this);
song = minim.loadFile("example.mp3", 2048);
song.play();
// a beat detection object song SOUND_ENERGY mode with a sensitivity of 10 milliseconds
beat = new BeatDetect();
ellipseMode(RADIUS);
eRadius = 20;
}
void draw()
{
background(0);
beat.detect(song.mix);
float a = map(eRadius, 20, 80, 60, 255);
fill(60, 255, 0, a);
if ( beat.isOnset() ) eRadius = 80;
ellipse(width/2, height/2, eRadius, eRadius);
eRadius *= 0.95;
if ( eRadius < 20 ) eRadius = 20;
}