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helper.go
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helper.go
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package main
import (
"encoding/binary"
"log"
"math"
"os"
"os/exec"
"strings"
"time"
"github.com/Rivalo/discordgo_cli"
"github.com/fatih/color"
)
//HexColor is a struct gives RGB values
type HexColor struct {
Color color.Attribute
R int
G int
B int
}
//Msg is a composition of Color.New printf functions
func Msg(MsgType, format string, a ...interface{}) {
// TODO: Add support for changing color by configuration
Error := color.New(color.FgRed, color.Bold)
Info := color.New(color.FgYellow, color.Bold)
Head := color.New(color.FgCyan, color.Bold)
Text := color.New(color.FgWhite)
switch MsgType {
case "Error":
Error.Printf(format, a...)
case "Info":
Info.Printf(format, a...)
case "Head":
Head.Printf(format, a...)
case "Text":
Text.Printf(format, a...)
default:
Text.Printf(format, a...)
}
}
//Clear clears the terminal => This barely works, please fix
func Clear() {
// TODO: ADD support for multiple operating systems and terminals. Linux = clear, Windows = cls, have to do research for OSX and BSD.
c := exec.Command("clear")
c.Stdout = os.Stdout
c.Run()
}
//Header simply prints a header containing state/session information
func Header() {
Msg(InfoMsg, "Welcome, %s!\n\n", State.Session.User.Username)
Msg(InfoMsg, "Guild: %s, Channel: %s\n", State.Guild.Name, State.Channel.Name)
}
//ReceivingMessageParser parses receiving message for mentions, images and MultiLine and returns string array
func ReceivingMessageParser(m *discordgo.Message) []string {
Message := m.ContentWithMentionsReplaced()
//Parse images
for _, Attachment := range m.Attachments {
Message = Message + " " + Attachment.URL
}
// MultiLine comment parsing
Messages := strings.Split(Message, "\n")
return Messages
}
//PrintMessages prints amount of Messages to CLI
func PrintMessages(Amount int) {
for Key, m := range State.Messages {
if Key >= len(State.Messages)-Amount {
Messages := ReceivingMessageParser(m)
for _, Msg := range Messages {
//log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
MessagePrint(m.Timestamp, m.Author.Username, Msg)
}
}
}
}
//Notify uses Notify-Send from libnotify to send a notification when a mention arrives.
func Notify(m *discordgo.Message) {
Channel, err := State.Session.DiscordGo.Channel(m.ChannelID)
if err != nil {
Msg(ErrorMsg, "(NOT) Channel Error: %s\n", err)
}
Guild, err := State.Session.DiscordGo.Guild(Channel.GuildID)
if err != nil {
Msg(ErrorMsg, "(NOT) Guild Error: %s\n", err)
}
Title := "@" + m.Author.Username + " : " + Guild.Name + "/" + Channel.Name
cmd := exec.Command("notify-send", Title, m.ContentWithMentionsReplaced())
err = cmd.Start()
if err != nil {
Msg(ErrorMsg, "(NOT) Check if libnotify is installed, or disable notifications.\n")
}
}
//MessagePrint prints one correctly formatted Message to stdout
func MessagePrint(Time, Username, Content string) {
var Color color.Attribute
TimeStamp, _ := time.Parse(time.RFC3339, Time)
LocalTime := TimeStamp.Local().Format("2006/01/02 15:04:05")
if val, ok := State.MemberRole[Username]; ok {
Color = ColorMatch(val.Color)
}
UserName := color.New(Color).SprintFunc()
log.SetFlags(0)
log.Printf("%s > %s > %s\n", LocalTime, UserName(Username), Content)
log.SetFlags(log.LstdFlags)
}
//ColorMatch compares HEX->DEC colorcoding and returns the closest ANSI color
func ColorMatch(colorinput int) color.Attribute {
var Result float64
var ColorResult color.Attribute
Result = 10000
log.Println(colorinput)
var ANSIColors []HexColor
ANSIColors = append(ANSIColors, HexColor{color.FgRed, 255, 0, 0})
ANSIColors = append(ANSIColors, HexColor{color.FgGreen, 0, 128, 0})
ANSIColors = append(ANSIColors, HexColor{color.FgYellow, 255, 255, 0})
ANSIColors = append(ANSIColors, HexColor{color.FgBlue, 0, 0, 255})
ANSIColors = append(ANSIColors, HexColor{color.FgMagenta, 255, 0, 255})
ANSIColors = append(ANSIColors, HexColor{color.FgCyan, 0, 255, 255})
ANSIColors = append(ANSIColors, HexColor{color.FgWhite, 255, 255, 255})
HexNumber := [4]byte{}
binary.BigEndian.PutUint32(HexNumber[:], uint32(colorinput))
InputStruct := HexColor{color.FgBlack, int(HexNumber[1]), int(HexNumber[2]), int(HexNumber[3])}
for _, acolor := range ANSIColors {
DiffSum := dis(acolor.R, InputStruct.R) + dis(acolor.G, InputStruct.G) + dis(acolor.B, InputStruct.B)
TestResult := math.Sqrt(DiffSum)
if TestResult < Result {
Result = TestResult
ColorResult = acolor.Color
}
}
return ColorResult
}
func dis(a, b int) float64 {
return float64((a - b) * (a - b))
}