A TypeScript-based client for interacting with Microsoft Edge's Text-to-Speech (TTS) API. This package is compatible with both Node.js and browser environments, making it versatile for various use cases.
https://www.npmjs.com/package/edge-tts-client
- 🎙️ Text-to-Speech: Synthesize speech from text using Microsoft's Edge TTS API.
- 🌐 Cross-Platform: Works in both Node.js and the browser.
- 📦 TypeScript Support: Includes complete TypeScript definitions.
- 🔊 Audio Streaming: Supports real-time streaming of audio chunks.
To install the package, run:
npm install edge-tts-client
import { EdgeTTSClient, ProsodyOptions, OUTPUT_FORMAT } from 'edge-tts-client';
// Initialize the client
const ttsClient = new EdgeTTSClient();
// Set metadata for synthesis
await ttsClient.setMetadata('en-US-GuyNeural', OUTPUT_FORMAT.AUDIO_24KHZ_48KBITRATE_MONO_MP3);
// Define SSML options
const options = new ProsodyOptions();
options.pitch = 'medium';
options.rate = 1.2;
options.volume = 90;
// Synthesize text to a stream
const stream = ttsClient.toStream('Hello, world!', options);
// Handle the audio stream
stream.on('data', (audioChunk) => {
console.log('Received audio chunk:', audioChunk);
});
stream.on('end', () => {
console.log('Synthesis complete.');
});
The main class for interacting with Edge TTS.
-
setMetadata(voiceName: string, outputFormat: OUTPUT_FORMAT, voiceLocale?: string): Promise<void>
- Sets the voice, format, and locale for TTS synthesis.
-
toStream(input: string, options?: ProsodyOptions): EventEmitter
- Converts text to a stream of audio chunks.
-
close(): void
- Closes the WebSocket connection.
Defines the prosody options for SSML synthesis:
pitch
: Pitch of the voice (e.g.,'medium'
,'high'
).rate
: Speed of the speech (e.g.,1.0
,1.2
).volume
: Volume of the audio (e.g.,90
,'loud'
).
An enum defining the available output formats, such as:
AUDIO_24KHZ_48KBITRATE_MONO_MP3
WEBM_24KHZ_16BIT_MONO_OPUS
To build the project, run:
npm run build
To run tests with Vitest:
npm run test
Contributions are welcome! Please open an issue or submit a pull request for any changes or improvements.