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Regarding Generating The Colliders CSV For Our Local Area #2

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ghost opened this issue Jul 30, 2018 · 2 comments
Open

Regarding Generating The Colliders CSV For Our Local Area #2

ghost opened this issue Jul 30, 2018 · 2 comments

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@ghost
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ghost commented Jul 30, 2018

Hi Ryan,
Can you please tell me how did you generate the colliders.csv for your area.
Is there any kind of Website or API ?
Kindly let me know asap.
Thanks.

@ghost
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ghost commented Aug 7, 2018

Hello ,
Can you please let me know that how i can get csv like colliders.csv file for a particular area.

@demi180
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demi180 commented Aug 8, 2018

Hey guys,
I'm not part of the team anymore, but to get this sort of thing started with Unity mesh colliders that were generated from Mapbox building geometry (these are colliders that match the buildings exactly).

For the sake of simplification we approximated these colliders with boxes in a brute force manner: by raycasting downward a bunch of times across the playable area, and placing a box of predefined width and length where the ray hit one of the buildings.

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