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v2.0

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@Aelto Aelto released this 07 Mar 16:26
· 832 commits to master since this release

NEW increase the length of the trails in some of the contract phases
NEW encounter : hunting ground. A mix between static encounters and monster hunts. Made to replace 90% of all previous encounters.
NEW console command to kill everything created by RER : rerkillall
NEW map markers are added during contract phases to show you the way
NEW creatures persist on your save
NEW bounties, please read the RER bible to learn more about them.
NEW console command : rerchallenge(seed) to start a challenge mode (simplified bounty)
NEW add the bounty master to buy your trophies and start bounties
NEW tutorial popups were added to the mod to explain you stuff
NEW improved the path finding code a tiny bit
NEW improved performances of all encounters a tiny bit
NEW RER bible to explain almost everything in the mod
NEW decreased duration of the action camera scenes
NEW improved the performance of the trail drawing code
NEW four static encounters
FIX update the default settings to properly load the ecosystem settings
FIX a bug in the trail drawing code that caused trails to disappear
FIX a bug in the trail drawing code that caused contracts to fail
FIX a bug that caused voicelines to overlap during monster contracts
FIX the trail ratio slider, it didn't work before
FIX a crash that could rarely happen when drawing a trail
FIX contracts now use the contracts settings instead of the ambush settings