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v3.4.1

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@Aelto Aelto released this 01 Sep 10:24
· 21 commits to master since this release

Changes

  • No longer delay encounters while a RER contract is active.
  • Add ability for RER to use noticeboards on custom REDkit levels
  • Add ability for RER to use custom point of interests added by REDkit mods for vanilla levels as well as custom levels

Fixes

  • The ecosystem's & food chain's effect on the spawn rates cannot cause a creature that is excluded by region constraints from spawning anymore
  • Properly update mini/map pins when a contract is completed or is progressing
  • Remove mention of fast travel on contract pins, the feature was removed on purpose.
  • Add effects of region constraints on the pool of creatures offered by contracts
  • Properly fetch the nearby POIs according to the values in the contract's mod menu

Available versions

  • tw3-random-encounters-reworked.zip should be used if you're on the very latest version of the game and if you don't have any active playthrough with a previous version of the mod
  • tw3-random-encounters-reworked_no-annotations.zip is if you're not on the very latest version of the game OR if you're updating from a previous version of the mod