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v3.10.0 b752

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@lokka30 lokka30 released this 19 Apr 00:26
· 284 commits to master since this release
1429bf8

Contributors

Changes

  • allow random variance to apply to player levelling
  • fix issue with minecraft 1.17 purpur servers
  • added command /lm debug spawn_distance
  • added (back) setting into settings.yml: level-mobs-upon-spawn: true
  • when using a custom command with run-on-spawn: true option, it will now respect the chance setting
  • added more debug info for custom commands
  • fixed %player% placeholder not working with custom death messages
  • updated various comments in settings.yml (thanks @oath | Champion of Ravens )
  • removed obsolete setting attributes-use-preset-base-values from settings.yml and associated code
  • random variance with player levelling can also provide negative variance
  • make internal CustomDropInstance class constructors public, allowing easier 3rd party integration
  • player levelling debug shows more info regarding random variance when applied
  • fix parsing issue for spawn-distance when specific x and z coordinates when used in custom rules
  • fixed warning message when weighted-random: false is specified
  • various minor code changes