Releases
3.10.0
Contributors
Changes
allow random variance to apply to player levelling
fix issue with minecraft 1.17 purpur servers
added command /lm debug spawn_distance
added (back) setting into settings.yml: level-mobs-upon-spawn: true
when using a custom command with run-on-spawn: true option, it will now respect the chance setting
added more debug info for custom commands
fixed %player% placeholder not working with custom death messages
updated various comments in settings.yml (thanks @oath | Champion of Ravens )
removed obsolete setting attributes-use-preset-base-values from settings.yml and associated code
random variance with player levelling can also provide negative variance
make internal CustomDropInstance class constructors public, allowing easier 3rd party integration
player levelling debug shows more info regarding random variance when applied
fix parsing issue for spawn-distance when specific x and z coordinates when used in custom rules
fixed warning message when weighted-random: false is specified
various minor code changes
You can’t perform that action at this time.