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# Gamejam 09_08_24 | ||
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This was my, @Eivindaj and @JayJayDev's gamejam from 09.08.24-11.08.24 | ||
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We wanted to make something inspired by binding of isaac. The game is build with the [zig programming language (v0.13.0)](https://ziglang.org/), | ||
[raylib](https://www.raylib.com/) using [raylib-zig](https://github.com/Not-Nik/raylib-zig) as our bindings for zig. | ||
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It also uses my ecs library [ecez](https://github.com/Avokadoen/ecez) for the game logic. | ||
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# How to run | ||
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You must have git and zig 0.13.0 to run this project. | ||
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``` | ||
git clone https://github.com/Avokadoen/gamejam_09_08_24 | ||
cd gamejam_09_08_24 | ||
zig build run | ||
``` | ||
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# Game rules | ||
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## Input | ||
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wasd to move arrows to shoot | ||
tab to open a inventory that does nothing | ||
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## Inventory and spells | ||
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wizard is equipped with the only staff in the game which is slotted with two spells where on of the spells is using a piering and added damage modifier (this was supposed to be customizable in the inventory :') ). | ||
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## Win condition | ||
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Killing 100 farmers will spawn the farmers wife. I don't think she is happy you have already killed 100 of her husbands! | ||
Killing the farmers wife will give you the victory screen, good job, you monster! | ||
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# Screenshots | ||
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## Main Menu | ||
![main_meny](screenshots/main_menu.png) | ||
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## Ingame | ||
![ingame1](screenshots/ingame.png) | ||
![ingame2](screenshots/ingame2.png) | ||
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## Victory | ||
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![victory](screenshots/victory.png) | ||
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# AI assets | ||
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All assets listed here are made by AI, and not us. | ||
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- resources\music\Gameplay_Loop.wav |
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