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0.0.15

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@stirante stirante released this 13 May 12:11
· 37 commits to main since this release
  • Added UniquePulseScheduler, which is a PulseScheduler, that checks items whether they're unique
  • Added EntityPulseScheduler, which is a PulseSchedule, that automatically processes entities matching a query
  • Added PlayerPulseScheduler, which is a PulseSchedule, that automatically processes all players
  • Added getBlockPermutation function, which returns cached permutation or queries one if no cached version is found