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rust-gpu v0.2

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@XAMPPRocky XAMPPRocky released this 04 Dec 16:08
· 846 commits to main since this release
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Created by @bcata6 using rust-gpu (Rust source) with shaders originally from https://shadertoy.com/

Hello everyone, and welcome to the second release of rust-gpu! Our project aimed at making Rust a first class language and ecosystem for GPU programming. You can read more about why we at Embark started this project in the original announcement.

First of all we'd like to welcome @eddyb, who will be working as a collaborator with the rust-gpu team on the compiler backend, and has already been contributing a lot of improvements to rust-gpu!

We're still not really cutting releases for rust-gpu, but we wanted to highlight some of the changes that have been happening over the past month. For more information on how to get started with using it in your projects, be sure to check out the new Rust-GPU Dev Guide!

Community

  • SHADERed, an IDE designed for building shaders have released a plugin and added support for running rust-gpu in SHADERed lite, their in-browser editor. Now you can to write Rust shaders on the web and in an IDE! Check out their blog post for more details on the new features.

SPIR-V Backend

spirv-std

Misc

Contributors

Thank you to all the contributors who helped make this release possible! 🎉