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Compiles and runs, not heavily tested yet ItemStack "NBT" editing still works, even with components; component data is serialized to NBT for the NBT editor, and deserialized back to the stack if changes are made Arch FluidStack.empty() currently broken (returning null, causes crashes in fluid selection screens) Won't work with NeoForge 20.6.3-beta or later due to arch/neoforge mappings issues (see architectury/architectury-loom#207) No MinecraftForge support at all yet
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