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0.5.1 Patch F Port 1.20 #1182
0.5.1 Patch F Port 1.20 #1182
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Add stripped logs for Environmental, Atmospheric, Infernal Expansion, Good Ending, and Biome Makeover
Update modded_stripped_wood.json
This class was renamed to AttachedRegistry during the 0.5.1 update.
- Perform minor mod initialization clean up - Bump version to patch E - Organize imports
…eate#5362) * Added support of other packet size optimisation mods. (Connectivity and Packet Fixer) * Added comment why we need min (not max) value. * Finalize changes --------- Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
- Fix crash on startup
- Fix too many implementations of ProcessingRecipe#canSpecifyDuration returning true
…d in the Create Mod (Creators-of-Create#5099) * Fixed Cherry wood not being encase-able * Fixed Bamboo wood not being encase-able * Fixed Cherry and Bamboo Wood Not Having Cutting Recipes * Move bamboo block to log and fix recipe * Finalize changes - Add recipe to cut bamboo planks into bamboo mosaic --------- Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
Conflicts: gradle.properties src/generated/resources/.cache/cache src/main/java/com/simibubi/create/Create.java src/main/java/com/simibubi/create/compat/storageDrawers/StorageDrawers.java src/main/java/com/simibubi/create/content/decoration/copycat/CopycatBarsModel.java src/main/java/com/simibubi/create/content/decoration/copycat/CopycatModel.java src/main/java/com/simibubi/create/content/equipment/armor/DivingHelmetItem.java src/main/java/com/simibubi/create/content/equipment/armor/RemainingAirOverlay.java src/main/java/com/simibubi/create/content/kinetics/fan/AirFlowParticle.java
Conflicts: gradle.properties src/main/java/com/simibubi/create/Create.java src/main/java/com/simibubi/create/content/kinetics/fan/FanProcessing.java src/main/java/com/simibubi/create/content/trains/bogey/BogeyRenderer.java src/main/java/com/simibubi/create/foundation/mixin/client/FixNormalScalingMixin.java src/main/java/com/simibubi/create/infrastructure/gametest/tests/TestItems.java
- add estonian and vietnamese
Use an invoker for Entity#setLevel() instead
- Replace DamageTypeData with DamageTypeBuilder and CreateDamageSources; make DamageType- and DamageSource-related code more like vanilla - Fix generated DamageType tags assigning all entries as optional - Combine DamageTypeDataProvider and WorldgenDataProvider into GeneratedEntriesProvider
- Add CreateRegistrate#addLangPostprocessor to arbitrarily transform lang entry map generated by Registrate - Remove all uses of and deprecate LangMerger and LangPartial - Move additional tag definitions from TagGen to CreateRegistrateTags - Move GatherDataEvent handler to CreateDatagen class - Move some Create-specific datagen classes to infrastructure package
- Add tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types - Fix unexpected and incorrect fan processing air current behaviors - Fix unlit campfires providing boiler heat - Rename consumeLang to provideLang in all places - Remove unused advancement-related classes
- Fix some blocks incorrectly being not solid - Slightly clean up creative mode tab item collection and related code
-Add Flow and Spill events to allow for easy custom fluid collision results
- add belarusian
- Fix zero-length air current causing NPE - Fix vertical air currents sometimes checking blocks for handlers multiple times - Fix blocking handlers at end of air flow not receiving processing - Use Registrate namespace instead of "create" in fluid-related methods in CreateRegistrate - Flatten block property configuration in AllBlocks - Make crushing wheel controller material solid - Add note to Create.REGISTRATE
Removes the lang postprocessor system and adds additional lang using a standard ProviderType.LANG generator. This commit will be reverted if it causes issues.
Engine-Room/Flywheel#214 needs to be merged before this can properly be finished |
For some reason, the fake player API doesn't match the rest of Porting-Lib, meaning I had to fight painfully with the build process
When will the pull request be validated? |
As said multiple times, it needs the flywheel pr merged first, then needs to be tested & reviewed and then porting lib has to be bumped after the deployer crash is fixed then it can be merged & released so just be patient for now |
ok |
I ask the question here (since for me it is in continuity) but for the AllRecipeTypes enum it is not passed under public class like for the fan processes |
https://github.com/IThundxr-Modding/Create-Fabric/blob/mc1.20.1/fabric/dev/src/main/java/com/simibubi/create/AllRecipeTypes.java its already a public enum? |
I didn't know you could extend an enum, sorry for the inconvenience |
Out of curiosity, why was https://github.com/IThundxr-Modding/Create-Fabric/commit/75ffe5b00797f576d3c4f2bfc088dc02ccce6788 reverted? |
it uh, made every obj model fail to load, contraptions fail to render and made items using obj models to stop rendering :ioa: |
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