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UltraHex committed Jan 31, 2024
1 parent e4b65a5 commit 8ecf618
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58 changes: 29 additions & 29 deletions gradle.properties
Original file line number Diff line number Diff line change
@@ -1,39 +1,39 @@
modName = MyMod

# This is a case-sensitive string to identify your mod. Convention is to use lower case.
# This is a case-sensitive string to identify your mod. The convention is to use lowercase.
modId = mymodid

modGroup = com.myname.mymodid

# WHY is there no version field?
# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
# code base of your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/

# Will update your build.gradle automatically whenever an update is available
# Updates your build.gradle automatically whenever an update is available.
autoUpdateBuildScript = false

minecraftVersion = 1.7.10
forgeVersion = 10.13.4.1614

# Specify a MCP channel and mappings version for dependency deobfuscation and the deobfParams task.
# Specify an MCP channel and mappings version for dependency deobfuscation and the deobfParams task.
channel = stable
mappingsVersion = 12

# Define other MCP mappings for dependency deobfuscation
# Defines other MCP mappings for dependency deobfuscation.
remoteMappings = https://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/conf/

# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
# restart Minecraft in development. Choose this depending on your mod:
# Do you need consistent player progress (for example Thaumcraft)? -> Select a name.
# Do you need to test how your custom blocks interact with a player who is not the owner? -> Leave name empty.
developmentEnvironmentUserName = Developer

# Enables using modern java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# Enables using modern Java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
enableModernJavaSyntax = true

# Enables injecting missing generics into the decompiled source code for a better coding experience
# Turns most publicly visible List, Map, etc. into proper List<Type>, Map<K, V> types
# Enables injecting missing generics into the decompiled source code for a better coding experience.
# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
enableGenericInjection = false

# Generate a class with a String field for the mod version named as defined below.
Expand All @@ -42,11 +42,11 @@ enableGenericInjection = false
generateGradleTokenClass = com.myname.mymodid.Tags
gradleTokenVersion = VERSION
# [DEPRECATED]
# Multiple source files can be defined here by providing a comma-seperated list: Class1.java,Class2.java,Class3.java
# Multiple source files can be defined here by providing a comma-separated list: Class1.java,Class2.java,Class3.java
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...])
# Leave these properties empty to skip individual token replacements
# version in @Mod([...], version = VERSION, [...]).
# Leave these properties empty to skip individual token replacements.
replaceGradleTokenInFile =

# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
Expand All @@ -61,7 +61,7 @@ accessTransformersFile =

# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Adds some debug arguments like verbose output and export
# Adds some debug arguments like verbose output and export.
usesMixinDebug = false
# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
Expand All @@ -78,16 +78,16 @@ containsMixinsAndOrCoreModOnly = false
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false

# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated into your jar. It is your
# responsibility to check the license and request permission for distribution if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access
# If disabled, won't remove unused classes from shadowed dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true

# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories
# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories.
includeWellKnownRepositories = true

# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
Expand All @@ -96,10 +96,10 @@ includeWellKnownRepositories = true
usesMavenPublishing = true
# mavenPublishUrl = https://nexus.gtnewhorizons.com/repository/releases/

# Publishing to modrinth requires you to set the MODRINTH_TOKEN environment variable to your current modrinth API token.
# Publishing to Modrinth requires you to set the MODRINTH_TOKEN environment variable to your current Modrinth API token.

# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish on Modrinth.
# Leave this empty if you don't want to publish to Modrinth.
modrinthProjectId =

# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
Expand All @@ -123,35 +123,35 @@ curseForgeProjectId =
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
# Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true
# Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true.
curseForgeRelations =


# Optional parameter to customize the produced artifacts. Use this to preserver artifact naming when migrating older
# Optional parameter to customize the produced artifacts. Use this to preserve artifact naming when migrating older
# projects. New projects should not use this parameter.
# customArchiveBaseName =

# Optional parameter to have the build automatically fail if an illegal version is used.
# This can be usefull, if you e.g. only want to allow versions in the form of '1.1.xxx'.
# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
# The check is ONLY performed if the version is a git tag.
# Note: the specified string must be escaped, so e.g. 1\\.1\\.\\d+ instead of 1\.1\.\d+
# versionPattern =

# Optional parameter to prevent the source code from being published
# Optional parameter to prevent the source code from being published.
# noPublishedSources =

# Uncomment this to disable spotless checks
# Uncomment this to disable Spotless checks.
# This should only be uncommented to keep it easier to sync with upstream/other forks.
# That is, if there is no other active fork/upstream, NEVER change this.
# disableSpotless = true

# Uncomment this to disable checkstyle checks (currently wildcard import check).
# Uncomment this to disable Checkstyle checks (currently wildcard import check).
# disableCheckstyle = true

# Override the IDEA build type. Valid value is "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle"
# Override the IDEA build type. Valid values are: "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle"
# (force use delegated build).
# This is meant to be set in $HOME/.gradle/gradle.properties.
# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be always native build.
# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be native build.
# WARNING: If you do use this option, it will overwrite whatever you have in your existing projects. This might not be what you want!
# Usually there is no need to uncomment this here as other developers do not necessarily use the same build type as you.
# ideaOverrideBuildType = idea
2 changes: 1 addition & 1 deletion repositories.gradle
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// Add any additional repositories for your dependencies here
// Add any additional repositories for your dependencies here.

repositories {

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