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Order DTPF Recipes by Catalyst Tier #3796

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Jan 13, 2025
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Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,98 @@ public class PlasmaForgeRecipes implements Runnable {

@Override
public void run() {
// Dimensionally transcendent plasma forge recipes.
// Ordered so that recipes using higher tier catalysts are prioritized.

{
// Dimensionally Shifted Superfluid

Fluid celestialTungstenPlasma = MaterialsElements.STANDALONE.CELESTIAL_TUNGSTEN.getPlasma();

// Tier 5
// Best recipe, unlocks with Stellar Catalyst.
// Quadruples the cost of everything except for Metastable and Celestial, which are only doubled,
// but gives 4x the output.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(8000),
GGMaterial.metastableOganesson.getMolten(144 * 4),
Materials.Grade8PurifiedWater.getFluid(12800),
new FluidStack(celestialTungstenPlasma, 96 * 144),
Materials.RadoxHeavy.getFluid(32000),
MaterialsUEVplus.ExcitedDTSC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(360000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(4000))
.duration(7 * SECONDS + 10 * TICKS)
.eut((int) TierEU.RECIPE_UXV)
.metadata(COIL_HEAT, 13500)
.addTo(plasmaForgeRecipes);

// Tier 4
// Better recipe, unlocks with Eternal coil.
// Doubles the cost across the board, but outputs 3x more.
// Switches to Heavy Radox, which can be mass-produced with the QFT.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(2000),
GGMaterial.metastableOganesson.getMolten(144 * 2),
Materials.Grade8PurifiedWater.getFluid(3200),
new FluidStack(celestialTungstenPlasma, 48 * 144),
Materials.RadoxHeavy.getFluid(4000),
MaterialsUEVplus.ExcitedDTEC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(90000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(2000))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UMV)
.metadata(COIL_HEAT, 13500)
.addTo(plasmaForgeRecipes);

// Tier 3
// Better recipe, unlocks with Hypogen coil.
// This recipe takes UMV power but processes 4x input and output as the original recipe, making it a free
// POC
// over the original recipe. Only increases the cost of baryonic and water, making the ratio much cheaper.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(1000),
GGMaterial.metastableOganesson.getMolten(144),
Materials.Grade8PurifiedWater.getFluid(1600),
new FluidStack(celestialTungstenPlasma, 24 * 144),
Materials.RadoxSuperHeavy.getFluid(2000),
MaterialsUEVplus.ExcitedDTRC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(30000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(1000))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UMV)
.metadata(COIL_HEAT, 12600)
.addTo(plasmaForgeRecipes);

// Tier 2
// First recipe using AwDr coil and super heavy radox
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(250),
GGMaterial.metastableOganesson.getMolten(144),
Materials.Grade8PurifiedWater.getFluid(400),
new FluidStack(celestialTungstenPlasma, 24 * 144),
Materials.RadoxSuperHeavy.getFluid(2000),
MaterialsUEVplus.ExcitedDTPC.getFluid(1000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(7500),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(250))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UIV)
.metadata(COIL_HEAT, 10800)
.addTo(plasmaForgeRecipes);
}

// Giga chad trophy.
GTValues.RA.stdBuilder()
.itemInputs(
Expand Down Expand Up @@ -73,87 +165,5 @@ public void run() {
.metadata(COIL_HEAT, 12600)
.addTo(plasmaForgeRecipes);
}

Fluid celestialTungstenPlasma = MaterialsElements.STANDALONE.CELESTIAL_TUNGSTEN.getPlasma();

// Dimensionally shifted superfluid

// First recipe using AwDr coil and super heavy radox
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(250),
GGMaterial.metastableOganesson.getMolten(144),
Materials.Grade8PurifiedWater.getFluid(400),
new FluidStack(celestialTungstenPlasma, 24 * 144),
Materials.RadoxSuperHeavy.getFluid(2000),
MaterialsUEVplus.ExcitedDTPC.getFluid(1000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(7500),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(250))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UIV)
.metadata(COIL_HEAT, 10800)
.addTo(plasmaForgeRecipes);

// Better recipe, unlocks with Hypogen coil.
// This recipe takes UMV power but processes 4x input and output as the original recipe, making it a free POC
// over the original recipe. Only increases the cost of baryonic and water, making the ratio much cheaper.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(1000),
GGMaterial.metastableOganesson.getMolten(144),
Materials.Grade8PurifiedWater.getFluid(1600),
new FluidStack(celestialTungstenPlasma, 24 * 144),
Materials.RadoxSuperHeavy.getFluid(2000),
MaterialsUEVplus.ExcitedDTRC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(30000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(1000))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UMV)
.metadata(COIL_HEAT, 12600)
.addTo(plasmaForgeRecipes);

// Better recipe, unlocks with Eternal coil.
// Doubles the cost across the board, but outputs 3x more.
// Switches to Heavy Radox, which can be mass-produced with the QFT.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(2000),
GGMaterial.metastableOganesson.getMolten(144 * 2),
Materials.Grade8PurifiedWater.getFluid(3200),
new FluidStack(celestialTungstenPlasma, 48 * 144),
Materials.RadoxHeavy.getFluid(4000),
MaterialsUEVplus.ExcitedDTEC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(90000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(2000))
.duration(30 * SECONDS)
.eut((int) TierEU.RECIPE_UMV)
.metadata(COIL_HEAT, 13500)
.addTo(plasmaForgeRecipes);

// Best recipe, unlocks with Stellar Catalyst.
// Quadruples the cost of everything except for Metastable and Celestial, which are only doubled,
// but gives 4x the output.
GTValues.RA.stdBuilder()
.itemInputs()
.fluidInputs(
Materials.StableBaryonicMatter.getFluid(8000),
GGMaterial.metastableOganesson.getMolten(144 * 4),
Materials.Grade8PurifiedWater.getFluid(12800),
new FluidStack(celestialTungstenPlasma, 96 * 144),
Materials.RadoxHeavy.getFluid(32000),
MaterialsUEVplus.ExcitedDTSC.getFluid(2000))
.fluidOutputs(
MaterialsUEVplus.DimensionallyShiftedSuperfluid.getFluid(360000),
MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(4000))
.duration(7 * SECONDS + 10 * TICKS)
.eut((int) TierEU.RECIPE_UXV)
.metadata(COIL_HEAT, 13500)
.addTo(plasmaForgeRecipes);
}
}
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