Skip to content

InfernoDigital/AnimParameterBehavior

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 

Repository files navigation

I'm making a game where I have a simple target dummy and want to use animation parameters to keep track of if the target has been hit and is in a "Dead" state, to access via C# script to run some sound effects. I needed a script behavior that when attached to an animation state, allows multiple actions to be placed in a list by the user in the editor that trigger parameter changes in the animator. This script was generated using ChatGPT but it's so useful I figured I should share it so anyone else making indie games can use it too!

Happy game making!

About

Unity Animator Parameter Editor Script

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages