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Fix typo in 5_adding_basic_code.md (#87)
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DagobertDev authored Nov 26, 2024
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Expand Up @@ -207,7 +207,7 @@ JoystickState jstate = Joystick.GetState((int) PlayerIndex.One);

This code fetches the current first joystick state `Joystick.GetState((int) PlayerIndex.One)` and stores it into a variable called `jstate`.

### CHeck the current value of "Axis" 2
### Check the current value of "Axis" 2

```csharp
if (jstate.Axes[1] < 0)
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