The project is now archived since it requires a complete rewrite with modern day React and Material-UI!
Virtual keyboard for TextField when needed.
You controll when to open it which allows cross platform App optimizations and code reusability for diferent platoforms such as Progressive Web Apps, Hybrid Apps, Electron Apps, Touch Devices, Smart TVs, Desktops, and all other Compatible JavaScript Enviroments.
You have the freedom to choose on which of them to open
the Keyboard
and on which to just use a textField
!
Install with npm:
$ npm install react-material-ui-keyboard
Check Change log for changes.
Name | Type | Default | Description |
---|---|---|---|
automatic | bool | If true, keyboard will automaticlly: open when textField gets focused and close instead of firing onRequestClose. | |
disableEffects | bool | If true, disables all effects (ripples, focus, hover) on all keyboardKey s |
|
open | bool | Controls whether the Keyboard is opened or not. | |
layouts* | string[][][] | Keybaord layouts that can be changed when user clicks on 'Keyboard' key. | |
keyboardKeyWidth | number | this.context.muiThemet.button.minWidth | Override keyboard key's max width. |
keyboardKeyHeight | number | this.context.muiThemet.button.height | Override keyboard key's max height. |
keyboardKeySymbolSize | number | this.context.muiThemet.flatButton.fontSize | Override keyboard key's max symbol size. |
textField* | element | Input field used when keyboard is closed and cloned when it's opened. | |
onRequestClose | function | Fired when keyboard recives 'Enter' or 'Escape' eighter from onKeyDown listener or keyboard key touch/click event. | |
onInput | function | Fired when keyboard recives 'Enter' Signature: function(input: string) => void . |
|
onInputValueChange | function | Fired when keyboard's input chages value Signature: function(input: string) => void . |
|
correctorName | string | Name of the cloned textField prop to which to bind corrector. | |
corrector** | function | Function which is bound to the the cloned textField at correctorName prop. this is bound to the Keyboard, public method makeCorrection can be used to apply a correction to the keyboard input. |
Props marked with * are required.
** corrector is required when correctorName is provided.
value
* of typestring
readOnly
* of typebool
Props marked with * must be passed down to the native input
element.
react-material-ui-keyboard is implemented using the followong Material-Ui Elements
- Dialog
- FlatButtton
- SVG Icons
and uses React.cloneElement
to clone textFiled
for the kyboard input field.
The used Dialog
is modal
which guaranties that only one keyboard can be opened which allows memory and performance optimizations.
Keyboard
Compoment uses MuiTheme
, props
, window.innerWidth
and window.innerHeight
information to calculate it's size and keyboard keys size (width x height) to ensure it always fits best on screen chech GALLERY.
For supported keys read KEYSUPPORT
The following keyboard layouts are exported from 'react-material-ui-keyboard/layouts'
const numericKeyboard = [
['Escape', '-', 'Backspace'],
['7', '8', '9'],
['4', '5', '6'],
['1', '2', '3'],
['0', '.', 'Enter']
];
const alphaNumericKeyboard = [
['1', '2', '3', '4', '5', '6', '7', '8', '9', '0'],
['q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p'],
['a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'Backspace'],
['Escape', 'CapsLock', 'z', 'x', 'c', 'v', 'b', 'n', 'm', 'Enter']
];
const extendedKeyboard = [
['1', '2', '3', '4', '5', '6', '7', '8', '9', '0'],
['q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p'],
['a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'Backspace'],
['CapsLock', 'z', 'x', 'c', 'v', 'b', 'n', 'm', '-', 'CapsLock'],
['Escape', '@', '#', ' ', '.', 'Enter']
];
- All single chars suppoted as String can be used as a symbol key!
- Empty strings can be used for blank spaces
- Use
KeyboardEvent.key
names for all [Special keys] (https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) - Use
'Keyboard'
for key with which user can change keyboard layout
All spacial keys (none Symbol will have an Icon and support at some point)*
Check supported keys!
If a key you want to use is not supported open an Issue.
Keyboard
exposes public
method makeCorrection
which can be used to apply keyboard input value corrections when keyboard is opened or within correction
handller.
Keyboard
has one public
static
member which is designed to be overwritten: automaitcOpenPredicate
it's signature is function() => boolean
. It is called when automatic
is true
and the attached onFocus
handler on textField
gets fired to determinate should keyboard open
and disable the native virtual keyboard by assigning readOnly
at textField
in the render
. Default automaitcOpenPredicate
behaviour is to always return true
. You can override it to change when to automatic
lly open keyboard onFocus
.
import * as React from 'react';
import TextField from 'material-ui/TextField';
import Keyboard from 'react-material-ui-keyboard';
import { extendedKeyboard } from 'react-material-ui-keyboard/layouts';
class Demo extends React.Component {
constructor(props) {
super(props);
this.state = {
open: false,
value: ''
};
this.onInput = this.handleInput.bind(this);
}
handleInput(input) {
this.setState({ value: input });
}
render() {
<Keyboard
textField={
<TextField
id="text"
value={this.state.value}
/>
}
automatic
onInput={this.onInput}
layouts={[extendedKeyboard]}
/>;
}
};
Example using custom textField and controlling when to open the keyboard and when to prevent the native virtual keyboard
import * as React from 'react';
import NumberInput from 'material-ui-number-input';
import Keyboard from 'react-material-ui-keyboard';
import { numericKeyboard } from 'react-material-ui-keyboard/layouts';
function corrector(value) {
console.log(`correction ${value}`);
this.makeCorrection(value);
}
class Demo extends React.Component {
constructor(props) {
super(props);
this.state = { open: false, value: '2' };
this.onFocus = this.handleFocus.bind(this);
this.onChange = this.handleChange.bind(this);
this.onRequestClose = this.handleRequestClose.bind(this);
this.onInput = this.handleInput.bind(this);
this.onError = this.handleError.bind(this);
this.onValid = this.handleValid.bind(this);
}
canOpenKeyboard() {
return (this.state.value.length % 2) === 0;
}
handleFocus(event) {
if(this.canOpenKeyboard()) {
this.setState({ open: true });
}
}
handleChange(event, value) {
console.log(value);
this.setState({ value: value });
}
handleRequestClose() {
this.setState({ open: false });
}
handleInput(input) {
console.log(input);
this.setState({ value: input });
}
handleError(error) {
let errorText;
switch (error) {
case 'required':
errorText = 'This field is required';
break;
case 'invalidSymbol':
errorText = 'You are tring to enter none number symbol';
break;
case 'incompleteNumber':
errorText = 'Number is incomplete';
break;
case 'singleMinus':
errorText = 'Minus can be use only for negativity';
break;
case 'singleFloatingPoint':
errorText = 'There is already a floating point';
break;
case 'singleZero':
errorText = 'Floating point is expected';
break;
case 'min':
errorText = 'You are tring to enter number less than -10';
break;
case 'max':
errorText = 'You are tring to enter number greater than 12';
break;
}
this.setState({ errorText: errorText });
}
handleValid(value) {
console.debug(`valid ${value}`);
}
componentDidMount() {
setTimeout(() => this.setState({ value: '89' }), 1000);
}
render() {
const { state, onFocus, onChange, onError, onValid, onInput } = this;
const { value, errorText } = state;
const textField = (
<NumberInput
id="num"
required
value={value}
min={-10}
max={12}
strategy="warn"
errorText={errorText}
onFocus={onFocus}
onChange={onChange}
onError={onError}
onValid={onValid}
floatingLabelText="Click for a Keyboard" />
);
return (
<Keyboard
textField={textField}
open={this.state.open}
onRequestClose={this.onRequestClose}
onInput={onInput}
correctorName="onRequestValue"
corrector={corrector}
layouts={[numericKeyboard]}
keyboardKeyHeight={50}
keyboardKeyWidth={100}
keyboardKeySymbolSize={36}
/>
);
}
}
Written in Typescript and Typescript Ready! (check examples)
If you need to change theme eg. gutter, spacing, colors or any other option you need to wrapp <Keyboard ... />
in MuiThemeProvider
or to manually provide a muiTheme
to parent's context
.
-
npm install
-
npm test
-
npm install
-
Make changes
-
If necessary add some tests to
__tests__
-
npm test
-
Make a Pull Request