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MAPPACK: Update wop_hurryup for WoP 1.7+
See #340 - adjust file and long name - new levelshots with shader - fix texture paths and portal shader - remove leftover evil8 texture paths - fix/update sound paths - add world message key - add target_locations in map center - add _minlight 8 and _lightmapscale 0.5 - merged ctl and bb version into one file - add missing message string to trigger_balloonzone - remove hardcoded model keys from target_balloon - fix z-fights in center platform - add light entities to ctl/bb version - add support for 1lc with neutral lolly in map center at balloon box position - boomies and bambam are teamed items in 1lc at the bases - bambam is now in map center in ctl at center box/neutral lolly position - change weapon layout to be point symmetrical (was confusing to have bubble g or other weapons in one base on the left and the other on the right) - moved boaster ammo to map center and pumper ammo to the bases - changed ammo bottle count to 2 for each weapon (splasher keeps 4 ammo bottles) - adjust all jump and acceleration pads to work with 280 speed - fix death pit, there was no space to fall long enough and to hear the falling sound - recompile with new parameters - add bsps to validation - probably some other changes I forgot
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