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Release 2.11.0
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* Add Scourge mods and base type values (Wires77)
* Update almost all existing gems with 3.16 changes (LocalIdentity)
* Improve mastery node effect selection UI (Tom Clancy Is Dead)
* Add support for more complex custom modifiers (SaloEater)
* Add labeling to Chaos Resistance to show when you have CI (Lilylicious)
* Add Defiance Banner to the config tab (uilman)
* Add the ability to click a label to check the associated checkbox (ajryan)
* Improve build list loading speed (PJacek)
* Add support for Poisonous Concoction (Lexy)
* Add support for Fortification (Zpooks) (AlphaCheese)
* Add support for Mark of the Red Covenant ignite mod (LocalIdentity)
* Add support for Gladiator Violent Retaliation and Ascendant Gladiator nodes (Peechey)
* Add support for Bastion of Hope stun avoidance (etojuice)
* Add support for 3.16 Elemental Equilibrium (Lothrik)
* Add support for 3.16 Wind Dancer (Zpooks)
* Update Transcendance Keystone to 3.16 value (enizor)
* Add support for Accuracy Bonus per Dexterity mastery (enizor)
* Add support for new Mark Movement Speed mastery (sida-wang)
* Add support for Double Damage mod on Mace masteries (uilman)
* Add support for Surveillence notable (Lothrik)
* Add support for Recovering ES on Spell Block from Safeguard (jppianta)
* Add suporrt for new Storm Weaver Shocked/Frozen mod (Quote_a)
* Add support for "All Damage with Maces and Sceptres inflicts Chill" (Peechey)
* Add support for "Increased Melee Damage with Hits at Close Range" (Dullson)
* Add support for "Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%" (Lothrik)
* Add support for "if you have not taken Damage Recently" (Dullson)
* Add support for "Non-Projectile Chaining Lightning Skills Chain +1 times" (Dullson)
* Add support for "Increased Damage with Bleeding inflicted on Poisoned Enemies" (monerofglory)
* Add support for "Intimidate Enemies for 4 seconds on Block while holding a Shield" (etojuice)
* Add support for "Cannot be Ignited while on Low Life" (etojuice)
* Add support for "Increased Damage when using Bow and Totem" (Peechey)
* Add support for "Crush Enemies on Hit with Maces and Sceptres" (Peechey)
* Add support for "Auras from your Skills have x% increased Effect on you" (etojuice)
* Add support for "if you have Detonated a Mine Recently" (uilman)
* Add support for "Minion's Attacks Overwhelm X% Physical Damage Reduction" (uilman)
* Add support for "Dual Wielding does not inherently grant chance to Block Attack Damage" (Peechey)
* Add support for Life Regeneration Rate (SaloEater)
* Add support for mods that work with multiple weapons (SaloEater)
* Update Consecrated Ground Life Regen percent (mthjones)

* Remove attribute tag from "Reduced Attribute Requirements" mods (randomflyingtaco)
* Fix DPS sorting of Awakened Gems (Nostrademous)
* Fix jewel data on converted trees (bit-skipper)
* Fix Solipsism removing the Intelligence bonus to Mana (SaloEater)
* Fix Reigning Veteran (Peechey)
* Fix Cruelty capping at 50% instead of 40% (jfarrell731)
* Fix Elemental Ailment Duration on you applying to bleed and poison duration (etojuice)
* Fix issue where the duration from Swift Affliction wasn't applying to ignites (Zpooks)
* Fix issue where nodes next to mastery nodes would remain allocated after Thread of Hope was removed (bit-skipper)
* Fix edited Legion jewel nodes not saving/loading properly (Lothrik)
* Fix replacement of notable passives conquered by Eternal Empire (etojuice)
* Fix options for old ascendancy nodes appearing in the config tab (LocalIdentity)
* Fix overcapped Resistances displaying decimal values (monerofglory)
* Fix estimated act putting you in the endgame too early (magnusvmt)
* Fix visual bug causing node paths to appear broken (summ1else)
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LocalIdentity committed Oct 23, 2021
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