pc1.18+: Fix world height defaults and light masks #267
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The world height changed in 1.18+ to be between -64 and +320. The value set to the ChunkColumn have to be aligned with the dimension codec or the game will sometimes crash the game and otherwise cause chunks to be misplaced, eg:
Since we don't have a way to store this data inside prismarine-registry yet I just fix by changing the defaults to be correct 1.18 defaults
Also fix for light masks