Merge pull request #379 from kostya7/prevent_handicap_and_dmgfrags_in… #80
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10 warnings
Build:
src/weapons.c#L198
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L441
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L442
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L533
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L824
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L873
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L1046
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L1050
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L1051
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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Build:
src/weapons.c#L1240
implicit conversion loses integer precision: 'long' to 'int' [-Wshorten-64-to-32]
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