Releases: Raidriar796/ResoniteIkCulling
Releases · Raidriar796/ResoniteIkCulling
v2.6.2
Changes
- Corrected manual FOV config input to max at 180 degrees instead of 100
- Added limits to certain config options to prevent negative values
Fixes
- Updated Desktop FOV setting check to be compatible with new settings
- This also allows for FOV values to update in realtime when changing the Desktop FOV setting
v2.6.1
Hotfix
- Patches now no longer apply when using an outdated mod loader version (Issue discovered with help from @ItsAlphaNeon)
v2.6.0
Changes
- Reworked entire config page
- Reworked FOV setting to be automatic unless overriden
- Reworked scale compensation to be a single option
- Headless check now uses built in RML Headless check
- Changed some math operations to run faster
- User count is now uses total users instead of active users
Fixes
- Fixed error when scale compensation was being applied to IK without an active user
- Corrected mistake in FOV math
v2.5.0
New Features
- Added culling based on end user inactivity, which includes the following:
- Being unfocused from the game window in screen mode
- Having the SteamVR/Oculus dashboard open while in VR
v2.4.0
Changes
- IK Update Falloff setting is now a 0% to 100% threshold relative to the Max Range setting
- This lets you choose when updates begin reducing, the steps and curve are not configurable
v2.3.3
Changes
- Replaced the half rate updates option with an update rate enum including the following options:
- Full
- Half
- Quarter
- Eighth
Requires ResoniteModLoader 2.5.0 or later
v2.3.2
Changes
- Updated some calculations that were running per frame to only run when needed
Requires ResoniteModLoader 2.5.0 or later
v2.3.1
Changes
- Removed redundant behavior
v2.3.0
New Features
- Added option to make IK update slower as it approaches max range defined in config
- Added option to cut IK update rate in half
Fixes
- Fixed IK without a user becoming active when grabbed
Huge thanks to @LeCloutPanda for solution to handling IK update frequency
v2.2.0
Changes
- Config option descriptions reworded for clarity
- FOV option is now a slider
- FOV option now takes 0 to 360 degrees as an input instead of -1 to 1