#baseq3a v1.32d Readme
Unofficial Extended Quake III Arena gamecode patch
- Implemented Team Arena gametypes
- Implemented Team Arena weapons
- Implemented Team Arena UI components into baseq3 default UI
- Implemented Quake Live HMG weapon/ammo and green armor
- Implemented the shoot controls menu to include all the new weapons
- Implemented the nearest texture filter in the graphics menu
- Added all main 16:9 resolutions to the graphics menu
- Changed the skirmish UI presentation for widescreen users (18 maps visible instead of 4)
- Added support for 10000 maps
- Included a partially complete shader for the new additions
- Included an edited HMG md3 model that properly works with the limits of Quake 3
- Edited all the icons to be 256x256 resolution
- Moved the credits screen from the exit menu to the main menu
- Removed teleport hyperspace effect (white fullscreen flash that lasts a few frames)
- make a step by step installation guide
- bugfixes and additions
- credit properly all the original authors
Unofficial Quake III Arena gamecode patch
- new toolchain used (optimized q3lcc and q3asm)
- upstream security fixes
- floatfix
- fixed vote system
- fixed spawn system
- fixed in-game crosshair proportions
- fixed UI mouse sensitivity for high-resolution
- fixed server browser + faster scanning
- new demo UI (subfolders,filtering,sorting)
- updated serverinfo UI
- map rotation system
- unlagged weapons
- improved prediction
- damage-based hitsounds
- colored skins
- high-quality proportional font renderer
- bugfixes
See /docs/