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Looking for a spring 2023 internship as an engine or gameplay programmer
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Looking for a spring 2023 internship as an engine or gameplay programmer

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RubenFrans/README.md

Hello there, I’m @RubenFrans I'm a game developer driven by passion. While being in love with all aspects surrounding games I focus on the technical side of game development. I am always excited to learn about new technologies, techniques or innovations in Engine and Gameplay programming. While keeping the soft spot in my heart for Graphics programming warm.

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  1. SJSL SJSL Public

    SJSL - Simple Job System Library written in C++

    C++ 2 1

  2. Bumblebee Bumblebee Public

    Continuation of my first 2D Game Engine converted to CMAKE with extra features and stability fixes

    C++

  3. DOS-Programming-Project DOS-Programming-Project Public

    Collection of small software experiments written by myself using Borland C++ on a real i386 PC

    C++

  4. ContextSteering-Unity ContextSteering-Unity Public

    A research project regarding "context steering behaviors" for use in games with a practical implemention in the Unity game engine.

    C# 42 1

  5. MultithreadedRaytracer MultithreadedRaytracer Public

    My software Raytracer extended with my SJSL jobsystem library to support multithreaded rendering

    C

  6. TextConverter TextConverter Public

    Small Command Line and GUI tool to convert subset of UTF-8 and Codepage 437 bidirectional. Can be build using cmake (requires installation of QT framework)

    C++