OpenGL based engine that parses a XML file containing a scene
Please execute main.cpp with
g++ .\src\generator\bezier.cpp .\src\generator\box.cpp .\src\generator\cone.cpp .\src\generator\main.cpp .\src\generator\plane.cpp .\src\generator\sphere.cpp .\src\generator\torus.cpp .\src\utils\point.cpp -Iinclude -o generator -std=c++11
Run in this order
mkdir build
cd build
cmake .. -DTOOLKITS_FOLDER:STRING=[full path to toolkits folder] -A Win32
cmake --build .
.\Debug\Engine.exe ../scenes/[XML File]
⭐ (15.35/20)