This project is an external hack software developed for the game FiveM. This software includes several features designed to provide various in-game advantages. These features include aimbot, ESP (extra-sensory perception), rapid fire, no recoil and more. The code is developed to run on the Windows platform and works by modifying the game's memory management.
- Aimbot: Automatically aims at the target.
- ESP: Makes opponents appear on the screen.
- Rapid Fire: Allows weapons to fire very fast.
- No Recoil: Eliminates weapon recoil.
- No Spread: Prevents bullets from scattering.
- Visibility Check: Checks if the opponent is visible.
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Requirements:
- Visual Studio (C++ compiler)
- DirectX SDK
- Related dependencies: ImGui, d3dx9, ect.
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Installation:
- Clone the project on your computer:
- Install the necessary dependencies and compile the project.
Note: Compile the project in
Debug
mode. To Avoid Error -
Usage:
- Make sure the game is running before launching the hack program.
- The menu will automatically load and appear in the top left corner of the screen.
- Run the program The menu will automatically load and appear in the top left corner of the screen.
- Activate the features you want.
- Press the Insert (INS) key to hide the menu.
You can edit the ImGui settings in the menu::InitMenu
function to change the appearance and functionality of the menu. This function contains various style settings such as menu colors, fonts, border sizes, etc.
This project is provided for educational and training purposes only. All liability arising from the misuse of the code belongs to the user. Cheating in FiveM or other online games violates the terms of service of these games and may result in your user account being suspended or permanently banned. Also, such activities may lead to legal issues. Neither I nor the contributors of this project shall be held responsible for any consequences arising from using this software.
If you wish to contribute, please leave a star to this repo. All kinds of contributions are welcome.
This project is licensed under the MIT license. For more information, see the LICENSE
file.