1.0.4
Additions:
- The error dialog now automatically gets dismissed the next time ImGui is opened
- Imgui.IsVisible()
- Added function overload for Isaac.GetLocalizedString(), which accepts LanguageCode string as paramater
- Added Scale param for POST_PLAYERHUD_RENDER_ACTIVE_ITEM callback
- Added Entity:GetDamageCountdown() and Entity:SetDamageCountdown()
Fixes:
- Fixed Eden's damage, range, and shot speed stats not properly changing
- The console reimplementation is now more faithful to the original, which fixes some cases where the output color was wrong
- Pickup:GetCollectibleCycle() length now limited by CycleCollectibleCount
- Fixed binder for Player:AddBoneOrbital
- Renamed Player method AddLeprocy -> AddLeprosy
- Fixed binder for PlayerHUD:RenderActiveItem
- Fixed a bug where POST_ITEM_OVERLAY_UPDATE callback passed unusable userdata instead of Giantbook ID
- Fixed PRE_ITEM_OVERLAY_SHOW callback not playing custom giantbook animation, when you replace vanilla one
- Fixed PRE_PLANETARIUM_APPLY_X_PENALTY softlocking the game
- Enabled mods/debug console disable access to enter daily run as before