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Releases: Venomalia/DolphinTextureExtraction-tool

V0.6.4.1

13 Jul 18:13
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V0.6.4.1 Pre-release
Pre-release
  • add AFS File Archive Support
  • makes multitrading more stable

Full Changelog: V0.6.2.0...V0.6.4.1

V0.6.3.0

13 Jul 14:08
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V0.6.3.0 Pre-release
Pre-release
  • add REFT Wii Effect Texture Support

Full Changelog: V0.6.2.0...V0.6.3.0

v0.6.2.0

12 Jul 18:18
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v0.6.2.0 Pre-release
Pre-release
  • add bres Wii Resource Archive Support
  • add TEX0 NW4R Texture Support

Full Changelog: v0.6.0.1...V0.6.2.0

v0.6.0.1

09 Jul 21:19
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  • fix that not all mips are detected and extracted.

Full Changelog: V0.6.0.0...v0.6.0.1

v0.6.0.0

09 Jul 09:33
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  • NUTC Namco Universal Texture Container
  • TXE Dolphin 1 Texture
  • LZSS Compression
  • Console is a little clearer and now in color
  • Speed increased, Multithreading

Full Changelog: v0.5.0.0...V0.6.0.0

v0.5.0.0

03 Jul 20:34
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  • Improves file detection
  • Add LZ11 compression
  • Add a list of Unknown & Unsupported Typs to result
  • Improved calculation of the extraction rate

Full Changelog: v0.4.0.0...v0.5.0.0

v0.4.0.0

30 Jun 22:33
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  • Add CLZ Support
  • Add: Drop support
  • U8: support for elements with the same name
  • tpl files are now handled correctly

Full Changelog: https://github.com/Venomalia/DolphinTextureExtraction-tool/commits/v0.4.0.0

Initial V0.3.0.0

29 Jun 10:43
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v0.3.0.0

Initial commit