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OSOL v1.09j

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@WombatFromHell WombatFromHell released this 10 Jan 01:38
· 5 commits to master since this release
720127c

Changes from previous stable version:

  • Fixed an edge case involving single-quotes in ExecPath preventing acquisition of PIDs in some cases [v1.09j**]
  • Fixed an edge case involving WMI exceptions preventing acquisition of a running game PID [v1.09j**]

  • Fixed OSOL losing track of child process IDs when OSOL is named the same as a target process assembly
  • OSOL no longer requires a valid GamePath as long as LauncherPath or LauncherURI is also valid
  • Fixed bugs in launch behavior when AutoGameLaunch=False
  • Fixed missing OSOL icon on build (reuploaded)
  • Improved behavior when launching Battle.net Client v2 games (see the Wiki for details)
  • Fixed OSOL failing to launch GamePath when LauncherPath is blank or invalid (fixes issue #48)
  • Fixed OSOL not tracking launched Electron processes correctly (like FrogTheFrog's Steam Gyro for CemuHook)
  • Added the ForceKillExternals option to forcefully close externally launched processes (PreLaunchExecPath/PostGameExecPath) when exiting