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GloSC or Standalone
WombatFromHell edited this page Oct 3, 2019
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Q: How can I use GloSC and OSOL together?
A: The most robust way is to do something like the following:
- Open the GloSC configurator, click the
Create New
button. - Check
Launch game
, click the...
button next toPath
and select the path to the executable of OSOL you wish to use for this shortcut. - Make sure
Close shortcut when launched application closes
is checked. - Name this GloSC shortcut whatever you like, then click
Save
at the bottom of the Config section for this shortcut. - Click the
Add all to Steam
button. - Next, open the executable of OSOL that you chose earlier.
- Follow the normal instructions for setting up OSOL with your launcher/game.
- Use the non-Steam game shortcut that GloSC added to Steam earlier to launch your game.
Q: Can I use OSOL to run pre/post game commands or scripts as a sort-of standalone launcher?
A: Yes, absolutely! OSOL only requires a valid GamePath
, the LauncherPath
is totally optional. OSOL also has support for running commands (optionally, with elevated privileges via the ElevateExternals
.ini variable) before and after a chosen game using the PreLaunchExecPath
and PostGameExecPath
.ini variables. You can also delay them with PreGameWaitTime
and PostGameWaitTime
, and forcefully close them when OSOL exits with ForceKillExternals
.
These instructions are up to date as of version v1.09h on 12/20/2021.