Pure .NET Client Library for Music Player Daemon Servers.
The heart and soul of Stylophone.
Nightly Packages - Stable Versions
To create a client for MPD, you must first create a IPEndPoint
for the Server with the right IP and Port.
var mpdEndpoint = new IPEndPoint(IPAddress.Loopback, 6600);
Then create a Client and Connect to MPD.
var client = new MpcConnection(mpdEndpoint);
var connected = await client.ConnectAsync();
The ConnectAsync()
method is returning a bool to indicate if the connection was successfully. However, this can be queried directly on the Client also:
var isConnected = client.IsConnected;
and for MPD version, additional property is available:
var mpdVersion = client.Version
To disconnect the Client use the follow method:
await client.DisconnectAsync();
or just dispose the client:
client.Dispose();
using (var client = new MpcConnection(mpdEndpoint)) {
await client.ConnectAsync();
// Look in /Commands to see everything that implements IMpcCommand
var request = await client.SendAsync(new IMpcCommand<List<string>>(parameters));
if (!request.IsResponseValid) {
var mpdError = request.Response?.Result?.MpdError;
if (mpdError != null && mpdError != "")
Console.WriteLine($"Error: {mpdError}");
else
Console.WriteLine($"Invalid server response: {response}.");
} else {
List<string> response = request.Response.Content;
// do stuff
}
}
var commandList = new CommandList();
commandList.Add(new IMpcCommand<?>(firstCommandArgument);
commandList.Add(new IMpcCommand<?>(secondCommandArgument);
commandList.Add(new IMpcCommand<?>(thirdCommandArgument);
using (var client = new MpcConnection(mpdEndpoint)) {
await client.ConnectAsync();
var request = await client.SendAsync(commandList);
// Response string contains responses of all the commands, split by commas
string response = request.Response?.Content;
}
// Get albumart from MPD
List<byte> data = new List<byte>();
using (var client = new MpcConnection(mpdEndpoint))
{
long totalBinarySize = 9999;
long currentSize = 0;
do
{
var albumReq = await client.SendAsync(new AlbumArtCommand(f.Path, currentSize));
if (!albumReq.IsResponseValid) break;
var response = albumReq.Response.Content;
if (response.Binary == 0) break; // MPD isn't giving us any more data, let's roll with what we have.
totalBinarySize = response.Size;
currentSize += response.Binary;
data.AddRange(response.Data);
Debug.WriteLine($"Downloading albumart: {currentSize}/{totalBinarySize}");
} while (currentSize < totalBinarySize);
}