Give better error information when trying to read an invalid Data3D with zero points #264
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Instead of throwing
ErrorInternal
which is a bit misleading, throw a new exceptionErrorData3DReadInvalidZeroRecords
.It looks like this:
Part of #262
(There will be another PR to change the way zero point CompressedVectors for Data3D are read/written so they don't have invalid offsets anymore.)