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application/Half Life Alyx - Tactsuit Integration Tool/TactsuitAlyx.exe.config
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<configSections> | ||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > | ||
<section name="TactsuitAlyx.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" /> | ||
</sectionGroup> | ||
</configSections> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /> | ||
</startup> | ||
<userSettings> | ||
<TactsuitAlyx.Properties.Settings> | ||
<setting name="intensityMultiplierDefaultHead" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHead" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierGunHead" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedBloater" serializeAs="String"> | ||
<value>5</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHeadcrab" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHeadcrabArmored" serializeAs="String"> | ||
<value>3.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHeadcrabBlack" serializeAs="String"> | ||
<value>2.2</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHeadcrabFast" serializeAs="String"> | ||
<value>2.6</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedHeadcrabRunner" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedFastZombie" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedPoisonZombie" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedZombie" serializeAs="String"> | ||
<value>7</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedZombieBlind" serializeAs="String"> | ||
<value>10</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedZombine" serializeAs="String"> | ||
<value>6</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedAntlion" serializeAs="String"> | ||
<value>5</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedAntlionGuard" serializeAs="String"> | ||
<value>5</value> | ||
</setting> | ||
<setting name="intensityMultiplierUnarmedManhack" serializeAs="String"> | ||
<value>8</value> | ||
</setting> | ||
<setting name="intensityMultiplierGrabbedByBarnacle" serializeAs="String"> | ||
<value>0.9</value> | ||
</setting> | ||
<setting name="intensityMultiplierConcussionGrenade" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierBugBaitGrenade" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierFragGrenade" serializeAs="String"> | ||
<value>5</value> | ||
</setting> | ||
<setting name="intensityMultiplierSpyGrenade" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierHandGrenade" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierRollerGrenade" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierRollerMine" serializeAs="String"> | ||
<value>3</value> | ||
</setting> | ||
<setting name="intensityMultiplierCombine" serializeAs="String"> | ||
<value>2.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierCombineS" serializeAs="String"> | ||
<value>2.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierCombineGantry" serializeAs="String"> | ||
<value>2.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierMetroPolice" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierSniper" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierStrider" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierTurret" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentExplosion" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentLaser" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentFire" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentSpark" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentPoison" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierEnvironmentRadiation" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierDamageExplosion" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierDamageLaser" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierDamageFire" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierDamageSpark" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierPlayerShootPistol" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierPlayerShootShotgun" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierPlayerShootSMG" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierPlayerShootDefault" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierFallbackSMG" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierPlayerGrenadeLaunch" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierFallbackPistol" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierFallbackShotgun" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierKickbackPistol" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierKickbackShotgun" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierKickbackSMG" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierHeartBeat" serializeAs="String"> | ||
<value>0.95</value> | ||
</setting> | ||
<setting name="intensityMultiplierHeartBeatFast" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierHealthPenUse" serializeAs="String"> | ||
<value>0.8</value> | ||
</setting> | ||
<setting name="intensityMultiplierHealthStationUse" serializeAs="String"> | ||
<value>0.9</value> | ||
</setting> | ||
<setting name="intensityMultiplierHealthStationUseArm" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierBackpackStoreClip" serializeAs="String"> | ||
<value>1.35</value> | ||
</setting> | ||
<setting name="intensityMultiplierBackpackStoreResin" serializeAs="String"> | ||
<value>1.35</value> | ||
</setting> | ||
<setting name="intensityMultiplierBackpackRetrieveClip" serializeAs="String"> | ||
<value>1.25</value> | ||
</setting> | ||
<setting name="intensityMultiplierBackpackRetrieveResin" serializeAs="String"> | ||
<value>1.25</value> | ||
</setting> | ||
<setting name="intensityMultiplierItemHolderStore" serializeAs="String"> | ||
<value>1.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierItemHolderRemove" serializeAs="String"> | ||
<value>1.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierGravityGloveLockOn" serializeAs="String"> | ||
<value>1.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierGravityGlovePull" serializeAs="String"> | ||
<value>1.1</value> | ||
</setting> | ||
<setting name="intensityMultiplierGravityGloveCatch" serializeAs="String"> | ||
<value>0.4</value> | ||
</setting> | ||
<setting name="intensityMultiplierClipInserted" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="intensityMultiplierChamberedRound" serializeAs="String"> | ||
<value>1.5</value> | ||
</setting> | ||
<setting name="intensityMultiplierCough" serializeAs="String"> | ||
<value>1.3</value> | ||
</setting> | ||
<setting name="intensityMultiplierCoughHead" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierShockOnHand" serializeAs="String"> | ||
<value>1</value> | ||
</setting> | ||
<setting name="intensityMultiplierDefault" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
<setting name="sleepDurationHeartBeat" serializeAs="String"> | ||
<value>1100</value> | ||
</setting> | ||
<setting name="sleepDurationHeartBeatFast" serializeAs="String"> | ||
<value>600</value> | ||
</setting> | ||
<setting name="sleepDurationHeartBeatTooFast" serializeAs="String"> | ||
<value>400</value> | ||
</setting> | ||
<setting name="sleepDurationGrabbityLock" serializeAs="String"> | ||
<value>780</value> | ||
</setting> | ||
<setting name="sleepDurationBarnacleGrab" serializeAs="String"> | ||
<value>1000</value> | ||
</setting> | ||
<setting name="intensityMultiplierFoliageTurret" serializeAs="String"> | ||
<value>2</value> | ||
</setting> | ||
</TactsuitAlyx.Properties.Settings> | ||
</userSettings> | ||
</configuration> |
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...ation/Half Life Alyx - Tactsuit Integration Tool/bHaptics/BackpackRetrieveClipLeft_1.tact
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...tion/Half Life Alyx - Tactsuit Integration Tool/bHaptics/BackpackRetrieveClipRight_1.tact
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