Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Changed godot names in version.py to blazium #14

Closed

Conversation

olwalkey
Copy link

No description provided.

jss2a98aj and others added 8 commits October 11, 2024 19:30
EnablePreviewFeatures is utilized in two source generator tests so more invasive changes are not required.
EnablePreviewFeatures should not impact anything outside of the tests.
Raw string literals are not a feature covered by EnablePreviewFeatures, which is why some .cs files required edits.
I suck at Inkscape so I'll have to leave it at that for now
Rebranding third party and servers folder
Fix mono glue generation with .NET 6
Signed-off-by: Naterfute <106989409+naterfute@users.noreply.github.com>
Copy link

@RandomOfNoWhere RandomOfNoWhere left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Please remove code pushed over from 4.4 redot repo

@olwalkey olwalkey closed this Oct 18, 2024
@olwalkey olwalkey deleted the blazium-rebranding branch October 18, 2024 01:51
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

6 participants