Based around the video game League of Legends, it allows a user to easily organize and structure the various item, rune, and summoner spells systems of the game. A user can get information about the various systems and perform the standard Create, Read, Update, and Delete (CRUD) operations on their own sets of items, runes, and summoner spell sets.
These calls are handled via a Representational State Transfer (REST) API that I developed using Spring Boot and the data is stored in a PostgreSQL database. The front end of the application is developed with Angular.
To display proficiency in various technologies and full stack development including database design, REST API and back end development, and front end design and development.
- Java
- Spring Boot
- Java Database Connectivity (JDBC)
- JUnit 5
- PostgreSQL
- Angular