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This is basically a repository containing the standards and goals of the team.
The goal of Bears Team 18 is to build a software product using industry standard practices and techniques in a remote setting.
Huty’s Hunt is a simple 2d/(3d, moonshot) puzzle game where a player must find a portal, on a map with many portals, that leads to the next floor. Game ends when player reaches the final floor and finds the portal. Other portals are traps or health potions. At the start of the round there is a dialog box that displays a clue that the player can use to find the right portal. The less number of tries it takes to find the right portal the high the level score. Moonshot: Users can create their own maps for others to play.
Work together, support one another, and learn from one another to finish our project. Become familiar with the different testing practices. (TDD, BDD, ATDD). Simulate industry standard workflows
Daily (M-F) Slack "standups" answering these three questions:
- What I did today?
- What I’m working on tomorrow?
- Is there anything blocking my path? (ex. I need to learn x, I don’t understand y)
We will log issues in GitHub to assign tasks and discuss issues. We'll use GitHub Projects to keep track of the overall project.
Frontend: Game(Phaser), Pages (React) Backend: Server(Revel)
Will update as decide things