Adding some useful libraries #1
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# # For setup instructions regarding this workflow, see https://www.nikl.me/blog/2023/github_workflow_to_publish_android_app/ | |
# name: release-android-google-play | |
# on: | |
# workflow_dispatch: | |
# inputs: | |
# version: | |
# description: 'GitHub Release' | |
# required: true | |
# type: string | |
# play_release: | |
# description: 'Release name from google play console' | |
# required: true | |
# type: string | |
# # ToDo: adapt names | |
# env: | |
# # used for uploading the app to a GitHub release | |
# GAME_EXECUTABLE_NAME: bevy_game | |
# BUNDLE_PATH: "target/x/release/android/mobile.aab" | |
# PACKAGE_NAME: "me.nikl.bevygame" | |
# # release track; you can promote a build to "higher" tracks in the play console or publish to a different track directly | |
# # see track at https://github.com/r0adkll/upload-google-play#inputs for more options | |
# TRACK: internal | |
# MOBILE_DIRECTORY: mobile | |
# permissions: | |
# contents: write | |
# jobs: | |
# bundle-sign-release: | |
# runs-on: ubuntu-latest | |
# timeout-minutes: 40 | |
# steps: | |
# - name: Install Dependencies | |
# run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev lld llvm | |
# - uses: actions/checkout@v4 | |
# - uses: dtolnay/rust-toolchain@stable | |
# - name: Add Android targets | |
# run: rustup target add aarch64-linux-android armv7-linux-androideabi | |
# - name: Install cargo-binstall | |
# run: curl -L --proto '=https' --tlsv1.2 -sSf https://raw.githubusercontent.com/cargo-bins/cargo-binstall/main/install-from-binstall-release.sh | bash | |
# - name: Install xbuild | |
# run: cargo binstall --git https://github.com/NiklasEi/xbuild --bin-dir x xbuild -y | |
# - name: Build app bundle | |
# run: | | |
# cd ${{ env.MOBILE_DIRECTORY }} | |
# x doctor | |
# x build --release --platform android --store play | |
# - name: sign app bundle | |
# run: | | |
# KEYSTORE_PATH=${{ runner.temp }}/upload-keystore.jks | |
# echo -n "${{ secrets.PLAYSTORE_KEYSTORE }}" | base64 --decode > $KEYSTORE_PATH | |
# jarsigner -verbose -sigalg SHA256withRSA -digestalg SHA-256 -keystore $KEYSTORE_PATH -storepass "${{ secrets.PLAYSTORE_KEYSTORE_PASSWORD }}" ${{ env.BUNDLE_PATH }} upload | |
# - name: Upload self-signed bundle to GitHub | |
# uses: svenstaro/upload-release-action@v2 | |
# with: | |
# repo_token: ${{ secrets.GITHUB_TOKEN }} | |
# file: ${{ env.BUNDLE_PATH }} | |
# asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ inputs.version }}_android.aab | |
# release_name: ${{ inputs.version }} | |
# tag: ${{ inputs.version }} | |
# overwrite: true | |
# - name: prepare Google play store secrets | |
# run: | | |
# SERVICE_ACCOUNT=${{ runner.temp }}/service-account.json | |
# echo -n "${{ secrets.PLAYSTORE_SERVICE_ACCOUNT }}" | base64 --decode > $SERVICE_ACCOUNT | |
# - name: upload bundle to Google play store | |
# uses: r0adkll/upload-google-play@v1 | |
# with: | |
# serviceAccountJson: ${{ runner.temp }}/service-account.json | |
# packageName: ${{ env.PACKAGE_NAME }} | |
# releaseName: ${{ inputs.play_release }} | |
# releaseFiles: ${{ env.BUNDLE_PATH }} | |
# track: ${{ env.TRACK }} |