a GDI32 graphical malware base with tons of payloads to experiment with
i used to want to pursue making this but ctypes is agonising to work with and i figured that since i haven't touched this in like a month, i might as well put it up here
has an increasing workers system where it will not-so-slowly get worse and worse over time
(sorry for the horrible quality, github wants me to keep it under 10mb while i have to film... this)