Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
scorpheus authored Dec 14, 2022
1 parent fcda568 commit a4ddba6
Showing 1 changed file with 30 additions and 0 deletions.
30 changes: 30 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,2 +1,32 @@
# usd-importer
USD to HARFANG 3D converter

```
USD->GS Converter 3.2.5 (f0b82d43186b058be90b4518e2a444cd8581ecf2)
No input file
Usage: usd_importer [-out|-o (val)] [-base-resource-path (val)] [-name (val)] [-prefix (val)] [-all-policy
(val)] [-geometry-policy (val)] [-material-policy (val)] [-texture-policy (val)]
[-scene-policy (val)] [-anim-policy (val)] [-geometry-scale (val)] [-finalizer-script
(val)] [-shader|-s (val)] [-recalculate-normal] [-recalculate-tangent] [-detect-geometry-instances]
[-anim-to-file] [-quiet|-q] <input>
-out : Output directory
-base-resource-path : Transform references to assets in this directory to be relative
-name : Specify the output scene name
-prefix : Specify the file system prefix from which relative assets are to be loaded from
-all-policy : All file output policy (skip, overwrite, rename or skip_always) [default=skip]
-geometry-policy : Geometry file output policy (skip, overwrite, rename or skip_always) [default=skip]
-material-policy : Material file output policy (skip, overwrite, rename or skip_always) [default=skip]
-texture-policy : Texture file output policy (skip, overwrite, rename or skip_always) [default=skip]
-scene-policy : Scene file output policy (skip, overwrite, rename or skip_always) [default=skip]
-anim-policy : Animation file output policy (skip, overwrite, rename or skip_always) (note: only applies when saving animations to their own file) [default=skip]
-geometry-scale : Factor used to scale exported geometries
-finalizer-script : Path to the Lua finalizer script
-shader : Material pipeline shader [default=core/shader/pbr.hps]
-recalculate-normal : Recreate the vertex normals of exported geometries
-recalculate-tangent : Recreate the vertex tangent frames of exported geometries
-detect-geometry-instances: Detect and optimize geometry instances
-anim-to-file : Scene animations will be exported to separate files and not embedded in scene
-quiet : Quiet log, only log errors
input : Input FBX file to convert
```

0 comments on commit a4ddba6

Please sign in to comment.