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Fix a bug that ragdoll object fall into unexpected sleep state when t…
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…he model was changed.
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hzqst committed Jan 16, 2024
1 parent ccb0728 commit b178ade
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Showing 9 changed files with 318 additions and 886 deletions.
10 changes: 5 additions & 5 deletions Plugins/BulletPhysics/BulletPhysics.vcxproj
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Expand Up @@ -44,19 +44,19 @@
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global_template.props" Condition="!exists('$(SolutionDir)tools\global.props') and exists('$(SolutionDir)tools\global_template.props')" />
<Import Project="$(SolutionDir)tools\global_common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_AVX2|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global_template.props" Condition="!exists('$(SolutionDir)tools\global.props') and exists('$(SolutionDir)tools\global_template.props')" />
<Import Project="$(SolutionDir)tools\global_common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global.props" Condition="exists('$(SolutionDir)tools\global.props')" />
<Import Project="$(SolutionDir)tools\global_template.props" Condition="!exists('$(SolutionDir)tools\global.props') and exists('$(SolutionDir)tools\global_template.props')" />
<Import Project="$(SolutionDir)tools\global_common.props" />
</ImportGroup>
Expand Down Expand Up @@ -170,7 +170,7 @@ $(Bullet3CheckRequirements)</Command>
<ItemGroup>
<ClCompile Include="..\..\include\HLSDK\common\interface.cpp" />
<ClCompile Include="mathlib2.cpp" />
<ClCompile Include="corpse.cpp" />
<ClCompile Include="ClientEntityManager.cpp" />
<ClCompile Include="message.cpp" />
<ClCompile Include="parsemsg.cpp" />
<ClCompile Include="privatehook.cpp" />
Expand All @@ -186,7 +186,7 @@ $(Bullet3CheckRequirements)</Command>
<ClInclude Include="exportfuncs.h" />
<ClInclude Include="mathlib2.h" />
<ClInclude Include="physics.h" />
<ClInclude Include="corpse.h" />
<ClInclude Include="ClientEntityManager.h" />
<ClInclude Include="qgl.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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4 changes: 2 additions & 2 deletions Plugins/BulletPhysics/BulletPhysics.vcxproj.filters
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Expand Up @@ -29,7 +29,7 @@
<ClCompile Include="privatehook.cpp">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="corpse.cpp">
<ClCompile Include="ClientEntityManager.cpp">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="message.cpp">
Expand Down Expand Up @@ -64,7 +64,7 @@
<ClInclude Include="plugins.h">
<Filter>Header</Filter>
</ClInclude>
<ClInclude Include="corpse.h">
<ClInclude Include="ClientEntityManager.h">
<Filter>Header</Filter>
</ClInclude>
<ClInclude Include="message.h">
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