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Trying to make an eventual game engine from zero (like using java to turn each pixel on and off type beat), starting off with graphics engine then physics engine then adding features. This is a discontinued project as I realized I should try and learn C++ and opengl before I try this. I am now working on building just the physics engine rn in c#

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judacas/PersonalGameEngine-paused-for-now

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Trying to make an eventual game engine from zero (like using java to turn each pixel on and off type beat), starting off with graphics engine then physics engine then adding features. This is a discontinued project as I realized I should try and learn C++ and opengl before I try this. I am now working on building just the physics engine rn in c#

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