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An attempt at implementing novel 3d-rendering techniques.

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pixl

pixl is a 3D renderer written in OpenGL and C++20.

Prerequisites

  • macOS (currently only supported on macOS)
  • A C++20-compatible compiler (e.g., clang++)
  • OpenGL development libraries
  • make installed (available by default on macOS)

Setup and Usage

  1. Clone the repository:

    git clone <repository_url>
    cd pixl
  2. Build the project:

    make all
  3. Run the project:

    make run

Notes

  • Ensure OpenGL development libraries are installed and configured.
  • For issues or feature requests, raise an issue in the repository.

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An attempt at implementing novel 3d-rendering techniques.

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