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Add lightgun support to cocoa input driver (#17318)
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drhelius authored Jan 1, 2025
1 parent a590c51 commit b5a62fc
Showing 1 changed file with 122 additions and 0 deletions.
122 changes: 122 additions & 0 deletions input/drivers/cocoa_input.m
Original file line number Diff line number Diff line change
Expand Up @@ -422,6 +422,69 @@ static void cocoa_input_poll(void *data)
}
}

static int16_t cocoa_lightgun_aiming_state(
cocoa_input_data_t *apple, unsigned idx, unsigned id)
{
struct video_viewport vp = {0};
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;

int16_t x = apple->window_pos_x;
int16_t y = apple->window_pos_y;

#ifndef IOS
x *= cocoa_screen_get_backing_scale_factor();
y *= cocoa_screen_get_backing_scale_factor();
#endif

if (video_driver_translate_coord_viewport_wrap(
&vp, x, y,
&res_x, &res_y, &res_screen_x, &res_screen_y))
{
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
return res_x;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
return res_y;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return input_driver_pointer_is_offscreen(res_x, res_y);
default:
break;
}
}

return 0;
}

static bool cocoa_mouse_button_pressed(
cocoa_input_data_t *apple, unsigned port, unsigned key)
{
switch (key)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return apple->mouse_buttons & 1;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return apple->mouse_buttons & 2;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return false;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
return apple->mouse_wu;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return apple->mouse_wd;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
return apple->mouse_wl;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
return apple->mouse_wr;
}

return false;
}

static int16_t cocoa_input_state(
void *data,
const input_device_driver_t *joypad,
Expand Down Expand Up @@ -609,6 +672,64 @@ static int16_t cocoa_input_state(
}
}
break;
case RETRO_DEVICE_LIGHTGUN:
switch (id)
{
/*aiming*/
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return cocoa_lightgun_aiming_state(apple, idx, id);
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
case RETRO_DEVICE_ID_LIGHTGUN_START:
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
{
unsigned new_id = input_driver_lightgun_id_convert(id);
const uint64_t bind_joykey = input_config_binds[port][new_id].joykey;
const uint64_t bind_joyaxis = input_config_binds[port][new_id].joyaxis;
const uint64_t autobind_joykey = input_autoconf_binds[port][new_id].joykey;
const uint64_t autobind_joyaxis= input_autoconf_binds[port][new_id].joyaxis;
uint16_t joyport = joypad_info->joy_idx;
float axis_threshold = joypad_info->axis_threshold;
const uint64_t joykey = (bind_joykey != NO_BTN) ? bind_joykey : autobind_joykey;
const uint32_t joyaxis = (bind_joyaxis != AXIS_NONE) ? bind_joyaxis : autobind_joyaxis;

if (binds[port][new_id].valid)
{
if ((uint16_t)joykey != NO_BTN && joypad->button(joyport, (uint16_t)joykey))
return 1;
if (joyaxis != AXIS_NONE &&
((float)abs(joypad->axis(joyport, joyaxis))
/ 0x8000) > axis_threshold)
return 1;
else if ((binds[port][new_id].key && binds[port][new_id].key < RETROK_LAST)
&& !keyboard_mapping_blocked
&& apple_key_state[rarch_keysym_lut[(enum retro_key)binds[port][new_id].key]])
return 1;
else
{
settings_t *settings = config_get_ptr();
if (settings->uints.input_mouse_index[port] == 0)
{
if (cocoa_mouse_button_pressed(apple, port, binds[port][new_id].mbutton))
return 1;
}
}
}
}
break;
}
break;
}

return 0;
Expand All @@ -634,6 +755,7 @@ static uint64_t cocoa_input_get_capabilities(void *data)
(1 << RETRO_DEVICE_JOYPAD)
| (1 << RETRO_DEVICE_MOUSE)
| (1 << RETRO_DEVICE_KEYBOARD)
| (1 << RETRO_DEVICE_LIGHTGUN)
| (1 << RETRO_DEVICE_POINTER)
| (1 << RETRO_DEVICE_ANALOG);
}
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