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Failed attempt to refreshLines #1

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Implement refreshLines function for LVGL compatibility with flush display:

refreshLines(uint16_t x1, uint16_t x2, uint16_t y1, uint16_t y2) {
   // Should flush only that area of the display sending whole lines
}


uint8_t bytes_per_line = WIDTH / 8;

uint16_t start_line = y1;
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Updated names to _line suffix

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